Release Notes

Version 3.0.1
the Slimmer, Cat-Proof Update

October 18, 2018

  • Fixed a crash found by Holden the Cat, happening when furiously trying to add more d10s after the page is already full.
  • Fixed a crash found by Pip’s Old Guard, happening by the rust of Pip 2.0 still on their devices.
  • Pip 3.0.1 is between 16% and 40% the size of version 3.0, depending on your device.
  • Locked state of dice is now saved when you exit the app.
  • Fixed shadows not showing up correctly in older devices.
  • Fixed tray sensitivity, causing it to sometimes not opening but still making the sound as if it did.
  • Fixed an issue that would make dice go under the tray when opening app.
  • When device enters Low Power mode, Pip renders at 30 frames per second instead of 60 to save battery.
  • Walls are now sloped in so dice are never rendered outside the screen.
  • Dice are thrown with a more random strength when double tapping.
  • Rendering reflections faster.

Version 3.0

October 2, 2018

Pip 3 is the first release with support for full screen Retina® and Retina HD® displays for iPhone® and iPod touch® running iOS 8+. It also features improved graphics with antialiasing and shadows, lower battery usage, and double the amount of pages to organize your dice.

Version 2.0

April 1, 2010

Pip 2 brings a handful of highly requested features, interface changes, and optimizations:

  • An increase in performance of 2x across all devices, including the first generation iPhone and iPod touch.
  • New look, with a tabbed scrolling glass tray, and color selector.
  • New dice types: double-digit ten-sided dice, fudge dice, and average dice.
  • You can now double-tap in addition to shaking the device to roll.
  • Select from a palette of eight different colors for your dice.
  • Delete all dice on a page at once.
  • Slide dice on a page from under the tray by slightly tilting the device.
  • Bigger digits in dice, making them easier to read.

Version 1.0

December 2, 2008